Final Cheetos Spec + Flocking

Hello!  I finished the Cheetos spec piece.  It took longer to complete than expected (about a week longer), but I am happy with the results.  I have been focusing on streamlining my workflow for efficient production.  It seems that these days, more and more clients are always under pressure and will give you a month or 2 weeks to complete an entire project, which is insane if you think about it.  I think ultimately forcing myself to work hard on these projects are good practice, not only technically but also good practice for focusing on the job and commitment to my work.

The work file was huge and as a result, my file would crash many times during the night which forced me to restart my workstation often.  Because the file was “heavy”, I could barely work within but I managed.  The trickiest part was getting the Cheetos particles to behave the way I wanted.  I used a simple mograph dynamics solution, but during the project Tim Clapham from HelloLuxx posted a brilliant solution to the very problem that was plaguing me.

Because I was in the middle of my project, I decided to not use Tim Clapham‘s Xpresso solution, but I plan on studying his solution and figuring out how to best use Thinking particle flocking to achieve my results.  I have posted a picture of the nodal arrangement for the Xpresso Thinking Particle solution.  Once I breakdown the solution, I will post my findings at a later date.  Enjoy!